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Merger 3D Download] [portable]





















































About This Game 2048AD - the year in which humanity was faced with bio-terrorism. The desire to reach the next stage of evolution, which ran contrary to the facts of nature, formed the study of illegal modification to human cells. Because of this, a special unit was formed by mercenaries who opposed human experimentation. One of the major terrorist groups created a secret base in the jungle and started the project "Confluence", combining plant cells with human cells. The group of scientists that worked on this experimental process also raised an army of soulless bio-soldiers to guard the project. But during the final experiment, "Confluence" went out of control and began taking over its surroundings. You, as one of the best mercenaries, will have to stop the project in the only way possible: break into its epicenter and blast it to smithereens!The game takes its roots from classic first-person shooters, a series of games such as Wolfenstein 3D, Spear Of Destiny, Operation Bodycount, Blake Stone and many others. The color palette is taken from Operation Bodycount, while the game uses a unique graphical style, approximately similar to Wolfenstein 3D. In Merger 3D, you'll need to pass through long levels, breaking through many crowds of enemies.Features:15 levelsmany crowd of angry enemies, each led by an unusual bossclassic old school gameplaya large arsenal of powerful weapons with unique characteristicsmusical arrangements by Jimmy 1075eedd30 Title: Merger 3DGenre: Action, IndieDeveloper:Mahhaon, Art-Arcade, Sun PixelPublisher:Sometimes YouRelease Date: 29 Sep, 2016 Merger 3D Download] [portable] 3d icon merger. 3d afsc merger. 3d printing merger. 3dplm merger. 3d systems merger. 3d afsc merger. 3d printing merger. merger 3d download. 3dplm merger. merger 3d download. 3d systems merger I absolutely love the shooters from the first era like Catacombs 3D, Wolfenstein 3D, Blakestone and so one. The developers of this game wanted to recreate the feeling of these games, but honestly, they failed miserably. Let's brake it down to the core elements:The movement is realy uncomfortable. Strafing is much faster as moving forward, turning is too sensitive (yeah, if you don't have a mouse with adjustable dpi settings, you will turn 360 degrees with the slihtest mouse movement) and NOTHING is adjustable in the game. It's something that should have been seen on the first test runs.The graphics would be very nice, the art is realy good at representing the early 90's, but the color palet ruins the visibility in the game. If you use such a low resolution for the game, then you should make the einviroment and the enemies somewhat different. Most of the time you can't recognize anything on the screen. The sprites and textures are realy well drawn, but everything together... it's a pastel mess. The engine has also some texture warping problem. Gees, this was been already solved in 92's Wolf 3D... .The gameplay is the third nail in the coffin. All of the enemies have hitscan attacks and they don't miss... . They can even shoot you through corners. Health pick-ups are all over the place, but if you are nor fast enough you will be shot or ripped to death before you can touch a medkit. You also can't pick up ammo if you are not holding the right weapon. Seriously, what kind of \u2665\u2665\u2665\u2665\u2665\u2665\u2665t is that?The game could have been good. Somneone took time and have tried to create a retro game, but at the end, it's not even 0,47 \u20ac worth (Winter Sale 2018).. I absolutely love the shooters from the first era like Catacombs 3D, Wolfenstein 3D, Blakestone and so one. The developers of this game wanted to recreate the feeling of these games, but honestly, they failed miserably. Let's brake it down to the core elements:The movement is realy uncomfortable. Strafing is much faster as moving forward, turning is too sensitive (yeah, if you don't have a mouse with adjustable dpi settings, you will turn 360 degrees with the slihtest mouse movement) and NOTHING is adjustable in the game. It's something that should have been seen on the first test runs.The graphics would be very nice, the art is realy good at representing the early 90's, but the color palet ruins the visibility in the game. If you use such a low resolution for the game, then you should make the einviroment and the enemies somewhat different. Most of the time you can't recognize anything on the screen. The sprites and textures are realy well drawn, but everything together... it's a pastel mess. The engine has also some texture warping problem. Gees, this was been already solved in 92's Wolf 3D... .The gameplay is the third nail in the coffin. All of the enemies have hitscan attacks and they don't miss... . They can even shoot you through corners. Health pick-ups are all over the place, but if you are nor fast enough you will be shot or ripped to death before you can touch a medkit. You also can't pick up ammo if you are not holding the right weapon. Seriously, what kind of \u2665\u2665\u2665\u2665\u2665\u2665\u2665t is that?The game could have been good. Somneone took time and have tried to create a retro game, but at the end, it's not even 0,47 \u20ac worth (Winter Sale 2018).

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